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INTRODUCTION
The S
Factor rules are “World Martial Arts Competitions”, they provide
different categories to suit many of the martial arts disciplines.
The S Factor rules were developed to be safe, simple, easy to
implement and easy to understand. The “S” is for Skill and the
scoring is about skill the competitor’s performance.
MANDATORY SAFETY EQUIPMENT
This is required or you will not be
allowed to compete.
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Gum Shield
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Kick Boots (They must cover the
toe nails and have no concealed heal).
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Head Guard.
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Gloves (The fingers and thumbs must be completely covered “Closed
Finger” or 10 oz boxing gloves)
-
Groin Guard (Male Only)
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Shin Guards (PU Only under Gi
bottoms)
OPTIONAL SAFETY EQUIPMENT
This equipment is recommended and
optional.
-
Groin protector for women.
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Chest guard
-
Arm Guards
-
Full Face Head Guard.
PROOF OF AGE
Proof
of age is required required; all junior competitors should bring
proof of age. The failure to do this may cause the promoter to with
hold a winning title or award until the age of the competitor is
authenticated through his school. This is on the competitors entry
form.
PROOF OF AGE
(continued)
In
the case of a series of eliminators culminating a champion the
champion’s date of birth should be relevant to the date of the final
or grand championships. Example at the date of the final grand
championship he should still be the age criteria of the category
they entered. If they compete for several eliminators then at the
finals are unable to compete because they have had a birthday so
they exceed the age of a category they may not be able to fight or
defend that title.
CONTESTANT REQUIREMENTS
LIGHT
CONTINUOUS: is a section that resembles a boxing format with
continual bouts without stopping to score. Scores are awarded at the
end of each bout. Your sponsors can provide logos and uniforms
printed up to your specification. The limitation is you are not
allowed to use offensive language or images on your uniforms.
Each
contestant must present them self to the referee when called,
failure to do this may result in penalty points being given. The
competitor must be ready to compete, and any object or jewellery
that the referee feels will endanger either contestant must be
removed at the request of the referee. Finger and toenails must be
properly cut to eliminate possible chances of injury to an opponent.
T-Shirts or baggy tops must be tucked in to avoid a kick becoming
trapped or tangled.
Conduct is a fundamental part of martial arts, any undisciplined
behaviour by competitors or their clubs can be penalised with
points, disqualification or removal of the entire club without a
refund.
POWERS OF OFFICIALS
TIME KEEPER:
The appointed official
supervises and controls the clock for the time duration. He/She
will start and stop at the command of the centre referee and will
inform the centre referee when the contest time has expired. The
time keeper keeps time for the centre referee and suspends contest
time if requested by the centre referee. The time keeper may also
double as a score keeper.
SCORE KEEPER:
This appointed helper keeps score of both competitors. The judges or
counter will reveal the scores of each competitor to the score
keeper who record them. They will also be responsible for deducting
penalty points under the instruction of the centre referee. All
discrepancies are handled by the centre referee and not the score
keeper.
SECTION MANAGER / CHIEF REFEREE:
The Section Manager is the most experienced of the officials who is
thoroughly versed on the rules and completely in charge of his/her
mat, ring and match. Referees enforce safety & the rules to ensure
fair play. He looks to his judges for a vote and the majority score
is given to the score keeper to record.
The
Section Manager and Chief Referee have control of the following:-
·
Match
starts and finishes with the referees command.
·
Has the
final decision on any dispute on score.
·
Issuing
warnings or points without a majority decision.
·
Can
over rule a majority rule to issue a warning or penalty or
disqualification.
·
Automatically disqualify competitors with more than 3 penalty
points. (Referees may ask judges take a vote to disqualify a
contestant for gross misconduct or disregard for safety including
level of contact)
·
Has
power to issue time outs. (Competitors can ask for time outs, but it
is at the discretion of the referee if he issues one).
·
Give
private and public warnings.
·
Disqualify a contestant for excessive contact without a warning.
JUDGES must issue points
or contests the way they see them. Judges may consult with the
centre referee to help determine penalties or warnings, although the
referee has the power to issue them alone. Judges may be called to
vote on points, disqualification or penalties. It is the majority
vote of the judges and referee that determines a point or win.
Light Continuous Corner Judges
are required to use electronic counters to count the techniques of
each contestant from their corner of the mat arena; this is called
corner judging since each judge operates the 2 sides from opposite
corners. They will step in between competitors should any danger
present its self or injuries occur.
CONTACT LEVELS DEFINED
Excessive Contact: Is made when an opponent strikes with force in
excess of that necessary to have scored a point. Although this is
largely a judgement call, indications that contact has been
excessive may be assessed by the following reactions:
CONTACT LEVELS DEFINED
(Continued)
1.
A visible snapping back of the head from the force of a strike.
2.
A knockdown of an opponent (not recklessly charging into a technique
or occurring in instances where the fallen party neither fell,
slipped or was of balance).
3.
A knockout of an opponent.
4.
The appearance of severe swelling or bleeding. (Bleeding from other
obvious external injury may be in itself grounds for excessive
contact if it is considered the fault of a contestant).
5.
The distortion or injury of the body from the force of a blow to the
body.
6.
All contestants are required to be able to compete within these
contact requirements of their chosen category.
If a
competitor prefers hard contact we regard that the purposeful use of
full contact in another category as a coward’s approach sine we do
have full contact categories. The disqualification of competitors
using full contact or uncontrolled contact will be harsh and
competitors considered bullying will be disqualified without refund.
Competitors must be able to compete within the confines of the
category and format required controls for contact, do not enter any
format or category unless you meet criteria and can control the
contact levels it is unacceptable. How you train and what you train
in is no defence in the interest of safety, contact levels and the
rules are paramount and refs decision final.
SCORING POINTS
What constitutes a point:
A point is scored when
a controlled legal martial arts technique scored by a player
within bounds of the competition area that strikes an opponent
with a controlled technique using the allowable force
(SEE Contact Levels Defined) & touch contact to a legal
target area.
The
guiding criteria are:-
Was it a legal technique?
Was it delivered with the required force?
Was the player who scored in bounds?
Had the match been stopped by the centre referee?
Was either contestant down illegally when the point was scored?
AWARDING POINTS
Each
time a point is scored the centre referee will stop the bout and
award the points to the player who has scored.
WINNING A LIGHT CONTINUOUS MATCH
To
win a Light Continuous Match you must meet one or more of the
following criteria:
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In the event of a draw be ahead on the electronic counters
points.
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Be ahead on points when the competition time expires.
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If the score is equal at the time of expiry and the opponent has
a penalty point.
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If your opponent is found to be of a different grade to what is
stated.
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If your opponent has lied about his match up details.
LIGHT CONTINUOUS CONTROL (Summary)
Control and contact requirements are implemented by the referee.
Touch contact to the head , face and body is expected from all
competitors. Moderate light contact is tolerated to the body, but
full control must be maintained.
Legal Target Area: Entire
head, ribs, chest, abdomen and collar bone.
Illegal Target Areas: Spine, back of neck, throat, sides of neck,
groin, lower legs, knees and back. Attacks to these areas may
result in penalty points.
Non Target Areas: Hips,
shoulders, buttocks, arms and feet are non-target areas. Points are
not to be scored to non-target areas. If it is deemed that a
contestant is deliberately attacking these areas penalty points may
be awarded.
Illegal Techniques:
Spinning back fist, head butts, hair pulls, bites, scratching,
elbows, knees, eye attacks of any kind, takedowns on to hard surface
floors of of the arena, slapping, striking the head or body of a
downed opponent, uncontrolled techniques (throws, sweeps or
takedowns) or any technique deemed unsafe for sports combat.
Legal Techniques:- All
controlled techniques with the acceptation of those listed as
illegal, provided the rules and regulations are complied to.
Light Continuous
to grab the uniform or limb to execute a technique is permissible
provided the opponent is not dragged around and the grab is only for
the purpose to use a controlled technique. Maximum time 2 seconds.
AMMENDMENTS
Nov
2006:
In The Event of a Tie an Extra Round
Will Be Fought.
To Omit To Allow To Grab Uniform or
Limb.
New Rule: Referees Warnings:
The Referee will give only ONE
Official Warning before Disqualifying A
Fighter. The Referee May Disqualify
A Fighter without First Issuing An
Official or Public Warning If The Fighter Has Been Given Numerous
Unofficial Private Warnings, But Has Not Attempted To Change His/
Her Way In Which They Are Fighting. The Referee May Also Disqualify
A Fighter Without First Giving An Official Warning If The Contact
Level Was Above What Is Acceptable In A Light Continuous Bout. A
Warning May Also Be Given To A Fighter If His/ Her Instructor/
Corner Crew Ignores the Rules
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